Posts Tagged ‘Operative’

Introduction to the Sniper

December 22, 2011 - 7:35 pm No Comments

Meet The Imperial Agent: Sniper

While the servers are down for pre-launch maintenance, I thought I’d introduce you to the Imperial Agent. There are lots of primers out there already. I’m sure anyone interested in the class has already done their homework on it. So I’ll just touch on the obvious and throw in a little commentary as to what I’ve experienced so far.

The Imperial Agent is the star agent of, as Kaliyo Djannis puts it, “the freaking secret police.” That is, the Agent is employed by Imperial Intelligence, essentially the CIA of the Empire. Through your first 15 levels or so, you are tethered to the whim and command of Keeper, the head honcho of Imperial Intelligence, at which point you are given a much longer leash with near autonomy to deal the Empire’s bidding.

An Agent can specialize as an Operative or a Sniper. The Operative can go damage or healer, while the sniper is all out offensive action. As a Sniper you can specialize three ways: amping up your droids and probes, mastering your poisons (which is the shared tree with Operative), or provide massive damage from range with Marksmanship. Marksmanship is, of course, going to be the focus at Die by the Blaster. Read through the cut for an overview of the Imperial Agent: Sniper.

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